2 new educational devices win kids' attention by being handheld game machines
2 new educational devices win kids' attention by being handheld game machines
From:<a xhref="http://www.allforinfant.com/buy-game/">http://www.allforinfant.com/buy-game/</a>
Key words: boys, kids, game
Your kids can learn math, how to tell time
and other skills needed for school — and you don't have to pry them away from
video games.
That was the appeal of two new handheld devices my three boys
recently tested: the $70 Leapster2 and the $90 Didj, made by LeapFrog
Enterprises Inc. and designed to put learning games into a format likely to be
coveted by children.
The Leapster has been around before, but the second version adds new game
titles, such as "Star Wars Clone Wars: Jedi Math." Designed for
children ages 4 to 8, it connects to a computer with an included USB cable,
allowing kids
to earn rewards and certificates online and letting parents monitor their
progress.
The Didj, geared for 6- to 10-year-olds, takes the connection one step further,
allowing parents to customize games to, for example, help children study
multiplication tables or learn specific spelling words for a classroom test.
Players can also use the connection to customize a Didj, including designing
their own online game characters known as avatars.
For today's kids, veterans of many a gaming
system, there's not much of a learning curve to the Didj. They just pick it up
and play.
The built-in "Jetpack Heroes" game takes a spaceman through a maze,
picking up treasures for a couple of minutes as he goes along blasting foes.
Then comes the first math problem: 4 + 1, which wasn't exactly rocket science
for my 8-year-old son.
- lovefamily22
- 04:30
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